Capcom legend tackles Palworld-Nintendo battle and manages to annoy almost everyone_ 'It's a game th

Pocketpair’s Palworld has certainly found an audience since release: even if, unfortunately, those interested include Nintendo's lawyers. The ongoing copyright lawsuit between the indie studio and the most venerable company in gaming is the subject of great interest worldwide, but of particular fascination in Japan, where the suit is filed and where both companies are based.

A genuine Capcom legend has now waded into the debate with a strident take on the situation, and one that seems to have angered more people than it's won over. Yoshiki Okamoto is now the chairman of the Japan Game Culture Foundation, but had a stellar career in games including golden age arcade titles like 1942, Final Fight, and Street Fighter 2, alongside working on the original Resident Evil and later the mobile smash Monster Strike. There are dozens of other games to mention (and one in particular we'll flag later), but suffice to say Okamoto is the real deal.

Speaking on the Pocketpair—Nintendo dispute, he comes out swinging. "[Palworld is] a game that transcends the boundaries of war," begins Okamoto, going on to say it "crossed a line that should not be crossed, and I don't want the world to think it is acceptable." Okamoto says with regards to the copyright dispute that he doesn't like the kind of thinking that goes "It sold well, so it's OK, or it was fun, so it's OK, or it got good reviews, so it's OK."

"If a settlement is reached with Nintendo, then I think [Palworld] will become a game that is officially fine to play," says Okamoto, warming up to his theme. "However, it is currently a game that’s being sued so it’s unacceptable. By playing the game you are supporting it, so please don’t buy it."

One particularly controversial moment comes with a bleeped-out term that Okamoto uses to describe the game: he calls it "anti-[bleep]", with commenters speculating he's using a term that translates as "anti-social force” (). This is a term typically reserved for actual criminal outfits or those that skirt the margins of legality.

任天堂と現在訴訟中の『パルワールド』が来年正式リリース。もう一回言いたいこと言ってええですか?【特許権侵害訴訟】 - YouTube 任天堂と現在訴訟中の『パルワールド』が来年正式リリース。もう一回言いたいこと言ってええですか?【特許権侵害訴訟】 - YouTube

The comments are universally against Okamoto's stance. "I will be supporting Pocketpair," reads one of the most-upvoted comments. "What Nintendo is doing is wrong. They did not invent monster fighting and the idea that a completely different game with similar mechanics does not deserve to enter the market is wrong and bad for consumers."

Another reads: "It's not a copyright issue, it's patent abuse from a company trying to gatekeep mechanics they themselves did not create. For an industry veteran, you seem to have forgotten your roots as a game developer."

Finally: "Patenting videogame mechanics is a 'line that should not have been crossed'. I can't believe we have to have this conversation. Greed is ugly."

For the avoidance of doubt, Okamoto says he's never played Palworld and has "no intention" of doing so "or spending money on it." He acknowledges that there are divided opinions on the game and "there are fans out there", but circles back to the copyright lawsuit and his concerns that, if Pocketpair emerges triumphant, other companies will become more brazen in copying prize IPs like Pokemon et al, particularly with the rise of generative AI.

, centered around three patents granted to Nintendo. The goalposts do appear to [[link]] be moving as the lawsuit develops: Nintendo's latest move is to target a Dark Souls 3 mod, believe it or not, .

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